Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
19 |
Assigned to work on a secret project for a patron or organisation. |
1 |
22 |
Forced to muster out. |
2 |
22 |
Entered Merchant Academy with the Business curriculum. |
2 |
24 |
War breaks out, triggering a mandatory draft. |
2 |
24 |
Fled from the draft. |
2 |
25 |
Dropped out of the merchant academy. |
3 |
25 |
Became a Drifter (Scavenger). |
3 |
27 |
Offered job by a patron. Now owe him a favor. |
4 |
29 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
32 |
Embroiled in legal trouble. |
4 |
33 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
33 |
Voluntarily left Merchant Marine |
5 |
33 |
Failed to qualify for Worker (Citizen). |
5 |
33 |
Switched to Drifter (Barbarian). |
5 |
36 |
Attempted a risky adventure and was sent to prison. |
5 |
37 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
37 |
Became a Prisoner (Thug). |
6 |
39 |
Disgraced. Word of Avery Lawrence's criminal past reaches Avery Lawrence's homeworld. |
7 |
41 |
Switched to Prisoner (Inmate) with previous rank. |
7 |
44 |
Attmped but failed to save a guard or prison officer. |
7 |
45 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
45 |
Switched to Prisoner (Fixer) with previous rank. |
8 |
46 |
Accused of assaulting a prison guard. |
8 |
49 |
Promoted to Prisoner (Fixer) rank 1. |