Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Drafted into Merchant Marine |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
26 |
A sudden war destroys Bailey Crowle's trade routes and contacts, forcing Bailey Crowle to flee that region of space. |
2 |
26 |
Gain rebels as Enemy |
3 |
26 |
Became a Scholar (Scientist). |
3 |
30 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
3 |
30 |
Promoted to Scholar (Scientist) rank 1. |
4 |
30 |
Continued as Scholar (Scientist). |
4 |
34 |
Refuse to join a cheat in some fashion. |
4 |
34 |
Promoted to Scholar (Scientist) rank 2. |
5 |
34 |
Continued as Scholar (Scientist). |
5 |
35 |
Make a breakthrough in Bailey Crowle's field. |
5 |
38 |
Promoted to Scholar (Scientist) rank 3. |
6 |
38 |
Continued as Scholar (Scientist). |
6 |
41 |
Assigned to work on a secret project for a patron or organisation. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Failed to qualify for Merchant Marine (Merchant). |
7 |
42 |
Submitted to the draft. |
7 |
42 |
Became a Navy (Line/Crew). |
7 |
45 |
Vessel participates in a diplomatic mission. |
7 |
45 |
Gain a contact. |
7 |
46 |
Attempt at commissioned failed. |
7 |
46 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |