Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
22 |
A sudden war destroys Benton McMillan's trade routes and contacts, forcing Benton McMillan to flee that region of space. |
1 |
22 |
Gain rebels as Enemy |
2 |
22 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
2 |
25 |
Benton McMillan have been following false teachings! |
3 |
25 |
Failed to qualify for Corporate Agent (Agent). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
29 |
Go undercover to investigate an enemy. |
3 |
29 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
3 |
29 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
29 |
Continued as Agent (Law Enforcement). |
4 |
30 |
Go undercover to investigate an enemy. |
4 |
30 |
A job goes wrong, forcing Benton McMillan to flee off-planet. |
5 |
33 |
Continued as Agent (Law Enforcement). |
5 |
37 |
Established a network of contacts. Gain 2 contacts. |
5 |
37 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
6 |
37 |
Continued as Agent (Law Enforcement). |
6 |
38 |
Nearly killed. Owe 17,500 for medical bills. |
7 |
38 |
Became a Drifter (Scavenger). |
7 |
41 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
8 |
41 |
Failed to qualify for Explorer (Scout). |
8 |
41 |
Switched to Drifter (Barbarian). |
8 |
45 |
Offered job by a patron. Now owe him a favor. |
9 |
45 |
Became a Scout (Surveyor). |
9 |
46 |
Perform an exemplary service for the scouts. |