Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Attempted a risky adventure and was injured. |
1 |
21 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
24 |
Find valuable salvage. |
2 |
26 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
29 |
Attacked by enemies and injured. |
3 |
29 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
3 |
29 |
Gain Enemy if Bertie Rogers don't already have one. |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
31 |
Contact with Government. |
5 |
34 |
Voluntarily left Barbarian |
5 |
34 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
37 |
Bertie Rogers is chosen to represent Bertie Rogers's faith in a vid show or other highly public forum. |
5 |
38 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
38 |
Continued as Believer (Missionary/Humanitarian). |
6 |
41 |
Bertie Rogers come into conflict with a splinter group Bertie Rogers's own religion which maintains Bertie Rogers's version is the wrong one. Gain 2 Rivals. |
7 |
41 |
Became a Rogue (Enforcer). |
7 |
42 |
A police detective or rival criminal forces Bertie Rogers to flee and vows to hunt Bertie Rogers down. Gain an Enemy. |
8 |
42 |
Became a Scout (Courier). |
8 |
43 |
Moved to a new world. |
8 |
46 |
Forced to muster out. |