Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
20 |
Make an unexpected connection outside Bob Horton's normal circles. Gain a Contact. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
26 |
Given advanced training in a specialist field |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Merchant (Free Trader) rank 2. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
27 |
Bankrupted by a rival. Gain the other trader as a Rival. |
4 |
27 |
Failed to qualify for Physician (Scholar). |
4 |
27 |
Became a Drifter (Scavenger). |
4 |
31 |
Betrayed by a friend. One of Bob Horton's Contacts or Allies betrays Bob Horton, ending Bob Horton's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
31 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
32 |
Bob Horton secretly provide religious rites for a dying leader or noble, although they do not share Bob Horton's faith. Gain an Ally in the family and a Rival who disagrees with Bob Horton's choice. |
5 |
35 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
6 |
35 |
Voluntarily left Mainstream Believer |
6 |
35 |
Became a Noble (Administrator) with the new title Assistant. |
6 |
38 |
Refused a challenge to a duel for Bob Horton's honour and standing. |
6 |
39 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
7 |
39 |
Continued as Noble (Administrator). |
7 |
40 |
Become deeply involved in politics on Bob Horton's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
7 |
43 |
Promoted to Noble (Administrator) rank 2 with the new title Supervisor. |
8 |
43 |
Continued as Noble (Administrator). |
8 |
46 |
Become deeply involved in politics on Bob Horton's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |