Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
19 |
Bob Newman spend months in the dangerous criminal underworld. |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
26 |
Involved in a gambling ring. |
3 |
26 |
Voluntarily left Enforcer |
3 |
26 |
Became a Scout (Surveyor). |
3 |
28 |
Bob Newman spend a great deal of time on the fringes of Charted Space. |
3 |
28 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
30 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Failed to qualify for Courier (Scout). |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
34 |
When dealing with an alien race, Bob Newman have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
5 |
34 |
Continued as Scout (Surveyor). |
5 |
38 |
Bob Newman's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
5 |
38 |
Promoted to Scout (Surveyor) rank 2. |
6 |
38 |
Returned to Rogue (Enforcer). |
6 |
40 |
Nearly killed. Fully recovered. Owe 17,500 for medical bills. |
7 |
40 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
44 |
Risk Bob Newman's fortune on a possibility lucrative deal and win. |
7 |
44 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
44 |
Continued as Merchant (Merchant Marine). |
8 |
46 |
A good deal ensures Bob Newman is living the high life for a few years. |
8 |
48 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |