Term |
Age |
History |
---|
1 |
18 |
Entered Merchant Academy with the Shipboard curriculum. |
1 |
20 |
War breaks out, triggering a mandatory draft. |
1 |
20 |
Fled from the draft. |
1 |
22 |
Dropped out of the merchant academy. |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
25 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
29 |
Good fortune |
3 |
30 |
Promoted to Drifter (Wanderer) rank 2. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
31 |
Victim of a crime |
4 |
34 |
Promoted to Drifter (Wanderer) rank 3. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
36 |
Drafted into Surveyor |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Scout (Surveyor). |
6 |
42 |
Brady Webb's scout ship is one of the first on the scene to rescue the survivors of a disaster but Brady Webb fail to help. Gain an Enemy. |
6 |
42 |
Brady Webb inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
6 |
42 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
7 |
42 |
Continued as Scout (Surveyor). |
7 |
45 |
When dealing with an alien race, Brady Webb have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |