Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Colonist (Citizen). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Moved to a new world. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
30 |
Promoted to Drifter (Scavenger) rank 2. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
31 |
Attacked by enemies and injured. |
4 |
31 |
Nearly killed. Owe 20,000 for medical bills. |
4 |
31 |
Gain Enemy if Burr Learmonth don't already have one. |
4 |
34 |
Promoted to Drifter (Scavenger) rank 3. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
35 |
Encounter a Psionic institute. |
5 |
35 |
Tested for psionic powers |
6 |
38 |
Voluntarily left Scavenger |
6 |
38 |
Became a Citizen (Corporate). |
6 |
39 |
Hard times caused by a lack of interstellar trade costs Burr Learmonth Burr Learmonth's job. |
7 |
39 |
Failed to qualify for Scientist (Scholar). |
7 |
39 |
Submitted to the draft. |
7 |
39 |
Became a Scout (Courier). |
7 |
42 |
Spend several years jumping from world to world in Burr Learmonth's scout ship. |
8 |
43 |
Continued as Scout (Courier). |
8 |
45 |
Burr Learmonth's scout ship is one of the first on the scene to rescue the survivors of a disaster but Burr Learmonth fail to help. Gain an Enemy. |
8 |
45 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
8 |
47 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |