Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Scientist (Scholar). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Suffer from a life-threatening illness. |
2 |
20 |
Became a Army (Infantry) with the new title Private. |
2 |
24 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
2 |
24 |
Gain rebels as Enemy |
3 |
24 |
Failed to qualify for Free Trader (Merchant). |
3 |
24 |
Switched to Drifter (Barbarian). |
3 |
26 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
4 |
26 |
Became a Rogue (Thief). |
4 |
30 |
A police detective or rival criminal forces Burrell Lamb to flee and vows to hunt Burrell Lamb down. Gain an Enemy. |
5 |
30 |
Failed to qualify for Artist (Entertainer). |
5 |
30 |
Submitted to the draft. |
5 |
30 |
Became a Scout (Courier). |
5 |
32 |
Spend several years jumping from world to world in Burrell Lamb's scout ship. |
5 |
34 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
6 |
34 |
Attempted to change assignments. |
6 |
34 |
Failed to qualify for Surveyor (Scout). |
6 |
34 |
Continued as Scout (Courier). |
6 |
35 |
Gained a contact. |
7 |
38 |
Continued as Scout (Courier). |
7 |
40 |
Burrell Lamb's scout ship is one of the first on the scene to rescue the survivors of a disaster but Burrell Lamb fail to help. Gain an Enemy. |
7 |
40 |
Burrell Lamb inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
7 |
42 |
Forced to continue current assignment. |
7 |
42 |
Promoted to Scout (Courier) rank 2. |
8 |
42 |
Continued as Scout (Courier). |
8 |
43 |
Burrell Lamb's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
8 |
46 |
Promoted to Scout (Courier) rank 3 with the new title Senior Scout. |