Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
21 |
An expedition or voyage goes wrong, leaving Carey Mitchell stranded in the wilderness. |
2 |
21 |
Became a Citizen (Colonist). |
2 |
24 |
Carey Mitchell learn something Carey Mitchell should not have – a corporate secret, a political scandal – which Carey Mitchell can profit from illegally. |
2 |
25 |
Promoted to Citizen (Colonist) rank 1. |
3 |
25 |
Continued as Citizen (Colonist). |
3 |
26 |
Political upheaval strikes Carey Mitchell's homeworld, and Carey Mitchell is caught up in the revolution. |
3 |
29 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
4 |
29 |
Continued as Citizen (Colonist). |
4 |
30 |
Spent time maintaining and using heavy vehicles. |
4 |
33 |
Promoted to Citizen (Colonist) rank 3. |
5 |
33 |
Continued as Citizen (Colonist). |
5 |
37 |
Spent time maintaining and using heavy vehicles. |
5 |
37 |
Promoted to Citizen (Colonist) rank 4 with the new title Explorer. |
6 |
37 |
Voluntarily left Colonist |
6 |
37 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
39 |
Carey Mitchell come into conflict with a splinter group Carey Mitchell's own religion which maintains Carey Mitchell's version is the wrong one. Gain 3 Rivals. |
7 |
39 |
Switched to Scholar (Field Researcher) with previous rank. |
7 |
41 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
7 |
43 |
Promoted to Scholar (Field Researcher) rank 1. |
8 |
43 |
Voluntarily left Field Researcher |
8 |
43 |
Became a Drifter (Wanderer). |
8 |
46 |
Suffer from a life-threatening illness. |