Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
19 |
Join a social movement. |
1 |
22 |
Graduated. Gain an rival who is upset that Carl Harrington left the community. |
2 |
22 |
Became a Citizen (Worker). |
2 |
24 |
Carl Harrington is rewarded for Carl Harrington's diligence or cunning. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
30 |
Spent time maintaining and using heavy vehicles. |
4 |
30 |
Continued as Citizen (Worker). |
4 |
33 |
Carl Harrington's business expands, Carl Harrington's corporation grows, or the colony thrives. |
5 |
34 |
Continued as Citizen (Worker). |
5 |
35 |
Carl Harrington is rewarded for Carl Harrington's diligence or cunning. |
5 |
38 |
Promoted to Citizen (Worker) rank 1. |
6 |
38 |
Continued as Citizen (Worker). |
6 |
40 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
42 |
Continued as Citizen (Worker). |
7 |
43 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
43 |
Became a Merchant (Free Trader). |
8 |
45 |
Bankrupted by a rival. Gain the other trader as a Rival. |
9 |
45 |
Became a Scout (Explorer). |
9 |
46 |
Carl Harrington's ship is damaged, and Carl Harrington have to hitch-hike Carl Harrington's way back across the stars to the nearest scout base. |
9 |
46 |
Gain 6 Contacts. Gain 2 Enemies. |
10 |
46 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
46 |
Retired at age 46. |