Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Physician (Scholar). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Chauncey Austin's ship or starport is destroyed by criminals. Gain them as an Enemy. |
2 |
22 |
Became a Scout (Explorer). |
2 |
24 |
Psychologically damaged by Chauncey Austin's time in the scouts. |
3 |
24 |
Failed to qualify for Worker (Citizen). |
3 |
24 |
Became a Drifter (Wanderer). |
3 |
28 |
Find valuable salvage. |
4 |
28 |
Voluntarily left Wanderer |
4 |
28 |
Failed to qualify for Merchant Marine (Merchant). |
4 |
28 |
Switched to Drifter (Scavenger). |
4 |
30 |
Lost eye or limb. Owe 2,500 for medical bills. |
5 |
30 |
Became a Noble (Administrator) with the new title Assistant. |
5 |
31 |
Join a successful conspiracy of nobles. |
6 |
34 |
Continued as Noble (Administrator). |
6 |
38 |
Political manoeuvrings usurp Chauncey Austin's position. Gain a Rival. |
6 |
38 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
7 |
38 |
Continued as Noble (Administrator). |
7 |
39 |
Chauncey Austin manipulate and charm Chauncey Austin's way through high society. Gain a Rival and an Ally. |
7 |
42 |
Promoted to Noble (Administrator) rank 2 with the new title Supervisor. |
8 |
42 |
Continued as Noble (Administrator). |
8 |
46 |
Become deeply involved in politics on Chauncey Austin's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
8 |
46 |
Promoted to Noble (Administrator) rank 3 with the new title Manager. |