Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
A series of bad deals and decisions force Chauncey Tow into bankruptcy. Chauncey Tow salvages what Chauncey Tow can. |
2 |
19 |
Failed to qualify for Surveyor (Scout). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
21 |
Go undercover to investigate an enemy. |
2 |
21 |
A police detective or rival criminal forces Chauncey Tow to flee and vows to hunt Chauncey Tow down. Gain an Enemy. |
3 |
23 |
Continued as Agent (Law Enforcement). |
3 |
27 |
Given specialist training in vehicles. |
3 |
27 |
Forced to muster out. |
4 |
27 |
Became a Entertainer (Performer). |
4 |
31 |
Chauncey Tow is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
5 |
31 |
Became a Drifter (Scavenger). |
5 |
35 |
Chauncey Tow run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
35 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
38 |
Chauncey Tow retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
7 |
39 |
Continued as Believer (Holy Warrior). |
7 |
43 |
Opponents of Chauncey Tow's belief system ambush Chauncey Tow. |
7 |
43 |
Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
8 |
43 |
Switched to Drifter (Wanderer). |
8 |
47 |
Nearly killed. Owe 17,500 for medical bills. |