Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
21 |
Spent time maintaining and using heavy vehicles. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
23 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
3 |
23 |
Became a Scout (Courier). |
3 |
25 |
When dealing with an alien race, Chris Bates botch an opportunity to gather extra intelligence about them. |
3 |
25 |
Chris Bates have no idea what happened to Chris Bates – they found Chris Bates's ship drifting on the fringes of friendly space. |
4 |
27 |
Continued as Scout (Courier). |
4 |
31 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
31 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
5 |
31 |
Voluntarily left Courier |
5 |
31 |
Became a Merchant (Free Trader). |
5 |
32 |
A good deal ensures Chris Bates is living the high life for a few years. |
6 |
35 |
Continued as Merchant (Free Trader). |
6 |
36 |
A sudden war destroys Chris Bates's trade routes and contacts, forcing Chris Bates to flee that region of space. |
6 |
36 |
Gain rebels as Enemy |
7 |
36 |
Became a Drifter (Scavenger). |
7 |
40 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
40 |
Continued as Drifter (Scavenger). |
9 |
44 |
Continued as Drifter (Scavenger). |
9 |
45 |
Lightly injured, no permanent damage. Fully recovered. |
10 |
45 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
45 |
Retired at age 45. |
10 |
45 |
Retired. |
10 |
49 |
Good fortune. |
11 |
49 |
Aging Crisis. Owe 40,000 for medical bills. |