Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
22 |
On the front lines of a planetary assault and occupation. |
1 |
22 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Marine (Star Marine). |
2 |
23 |
Severely injured. Fully recovered. |
3 |
23 |
Became a Entertainer (Journalist). |
3 |
26 |
Join homeworld’s celebrity circles |
3 |
26 |
Gain a contact |
3 |
27 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
4 |
27 |
Continued as Entertainer (Journalist). |
4 |
30 |
Chris Kabble is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
5 |
30 |
Became a Drifter (Wanderer). |
5 |
32 |
Chris Kabble run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
32 |
Became a Scout (Explorer). |
6 |
34 |
Chris Kabble's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
7 |
36 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
39 |
A series of bad deals and decisions force Chris Kabble into bankruptcy. Chris Kabble salvages what Chris Kabble can. |
8 |
39 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
41 |
Chris Kabble faith is shaken. |
9 |
43 |
Continued as Believer (Missionary/Humanitarian). |
9 |
44 |
Chris Kabble aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
44 |
Failed to qualify for Merchant Academy. |
10 |
44 |
Submitted to the draft. |
10 |
44 |
Returned to Marine (Star Marine). |
10 |
46 |
Victim of a crime |
10 |
48 |
Promoted to Marine (Star Marine) rank 2 with the new title Corporal. |