Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Christ Drogace's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
2 |
22 |
Voluntarily left Explorer |
2 |
22 |
Became a Citizen (Corporate). |
2 |
23 |
Severely injured. |
3 |
23 |
Failed to qualify for Merchant Marine (Merchant). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Returned to Scout (Explorer). |
3 |
26 |
Gained a contact. |
3 |
27 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
4 |
27 |
Continued as Scout (Explorer). |
4 |
30 |
Christ Drogace inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
5 |
30 |
Became a Merchant (Free Trader). |
5 |
32 |
A good deal ensures Christ Drogace is living the high life for a few years. |
6 |
34 |
Continued as Merchant (Free Trader). |
6 |
36 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
38 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
38 |
Continued as Merchant (Free Trader). |
7 |
42 |
A series of bad deals and decisions force Christ Drogace into bankruptcy. Christ Drogace salvages what Christ Drogace can. |
8 |
42 |
Returned to Citizen (Corporate). |
8 |
46 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |