Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
20 |
Christ Wheeler secretly provide religious rites for a dying leader or noble, although they do not share Christ Wheeler's faith. Gain an Ally in the family and a Rival who disagrees with Christ Wheeler's choice. |
1 |
22 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
2 |
22 |
Continued as Believer (Missionary/Humanitarian). |
2 |
25 |
A new romantic starts. Gain an Ally. |
2 |
26 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
3 |
26 |
Continued as Believer (Missionary/Humanitarian). |
3 |
27 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
30 |
Continued as Believer (Missionary/Humanitarian). |
4 |
31 |
Christ Wheeler refuse to secretly provide religious rites for a dying leader or noble, because they do not share Christ Wheeler's faith. |
4 |
34 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
5 |
34 |
Voluntarily left Missionary/Humanitarian |
5 |
34 |
Failed to qualify for Army Support (Army). |
5 |
34 |
Became a Drifter (Wanderer). |
5 |
35 |
Christ Wheeler run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
35 |
Became a Merchant (Free Trader). |
6 |
39 |
Risk Christ Wheeler's fortune on a possibility lucrative deal and win. |
6 |
39 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
39 |
Continued as Merchant (Free Trader). |
7 |
43 |
A series of bad deals and decisions force Christ Wheeler into bankruptcy. Christ Wheeler salvages what Christ Wheeler can. |
8 |
43 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
43 |
Retired at age 43. |
8 |
43 |
Continued as Merchant (Free Trader). |
8 |
44 |
A good deal ensures Christ Wheeler is living the high life for a few years. |
8 |
47 |
Forced to muster out. |
9 |
47 |
Aging Crisis. Owe 30,000 for medical bills. |