Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
19 |
Nearly killed. Owe 8,750 for medical bills. |
2 |
19 |
Failed to qualify for Thief (Rogue). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
21 |
Embroiled in legal trouble. |
3 |
23 |
Became a Prisoner (Fixer). |
3 |
26 |
Beaten by a prison gang. |
3 |
26 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
4 |
27 |
Switched to Prisoner (Inmate) with previous rank. |
4 |
28 |
A guard takes a dislike to Clare Harris. |
5 |
31 |
Switched to Prisoner (Thug) with previous rank. |
5 |
35 |
Hire a new lawyer. |
5 |
35 |
Paroled from prison. |
6 |
35 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
38 |
Someone more charismatic but less devout than Clare Harris has become Clare Harris's superior. |
7 |
39 |
Continued as Believer (Mainstream Believer). |
7 |
40 |
Clare Harris retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
8 |
43 |
Voluntarily left Mainstream Believer |
8 |
43 |
Became a Drifter (Scavenger). |
8 |
44 |
Nearly killed. Fully recovered. Owe 50,000 for medical bills. |
9 |
44 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
47 |
Clare Harris aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |