Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
20 |
Clarence Parker's business expands, Clarence Parker's corporation grows, or the colony thrives. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
23 |
A revolution, attack or other unusual event throws Clarence Parker's life into chaos, forcing Clarence Parker to leave the planet. |
3 |
23 |
Became a Entertainer (Artist). |
3 |
24 |
Criticised a questionable political leader on Clarence Parker's homeworld, causing his downfall. Gain an Enemy |
3 |
24 |
Clarence Parker is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
3 |
27 |
Promoted to Entertainer (Artist) rank 1. |
4 |
27 |
Continued as Entertainer (Artist). |
4 |
30 |
Birth or Death involving a family member or close friend. |
5 |
31 |
Voluntarily left Artist |
5 |
31 |
Switched to Citizen (Colonist). |
5 |
32 |
Political upheaval strikes Clarence Parker's homeworld, and Clarence Parker is caught up in the revolution. |
6 |
35 |
Continued as Citizen (Colonist). |
6 |
37 |
Clarence Parker learn something Clarence Parker should not have – a corporate secret, a political scandal – which Clarence Parker can profit from illegally. |
6 |
37 |
Gain a criminal contact. |
6 |
39 |
Promoted to Citizen (Colonist) rank 1. |
7 |
39 |
Continued as Citizen (Colonist). |
7 |
42 |
A revolution, attack or other unusual event throws Clarence Parker's life into chaos, forcing Clarence Parker to leave the planet. |
8 |
42 |
Failed to qualify for Free Trader (Merchant). |
8 |
42 |
Submitted to the draft. |
8 |
42 |
Became a Navy (Line/Crew) with the new title Crewman. |
8 |
45 |
Advanced training in a specialist field. |
8 |
46 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |