Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Embroiled in legal trouble. |
1 |
22 |
Forced to muster out. |
2 |
22 |
Failed to qualify for Explorer (Scout). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
26 |
Attempted a risky adventure and was wildly successful. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
29 |
Offered job by a patron. Now owe him a favor. |
3 |
30 |
Promoted to Drifter (Scavenger) rank 2. |
4 |
30 |
Returned to Merchant (Merchant Marine). |
4 |
33 |
A good deal ensures Clay Kuhn is living the high life for a few years. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Noble (Administrator) with the new title Assistant. |
5 |
37 |
time as a ruler or playboy gives Clay Kuhn a wide range of experiences. |
5 |
38 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
6 |
38 |
Continued as Noble (Administrator). |
6 |
40 |
time as a ruler or playboy gives Clay Kuhn a wide range of experiences. |
6 |
42 |
Promoted to Noble (Administrator) rank 2 with the new title Supervisor. |
7 |
42 |
Continued as Noble (Administrator). |
7 |
43 |
Become deeply involved in politics on Clay Kuhn's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
7 |
46 |
Promoted to Noble (Administrator) rank 3 with the new title Manager. |