Clement Hall  

Species Age Sex Str Dex End Int Edu SocUPP
Tezcat 49 M 6 (0) 4 (-1) 8 (0) 7 (0) 10 (1) 3 (-1)6487A3
Lingering, Temperate, Enchanted
 
Skills
Admin 1
Advocate 1
Athletics (Dexterity) 1
Broker 0
Drive 0
Electronics (Comms) 1
Engineer (J-drive) 1
Gambler 1
Gun Combat (Energy) 1
Mechanic 1
Melee 0
Persuade 0
Pilot (Small Craft) 1
Profession (Colonist/Farming) 1
Stealth 0
Steward 0
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine 4th Officer24
Soulhunter Soulhunter Support Third Claw12
Merchant Broker 01
 
Name Type Affinity Enmity Power Influence Species
Pollie Rand Contact 3 6 0 0 Tezcat (F/37)
Very bad falling out.
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 20 Risk Clement Hall's fortune on a possibility lucrative deal and win.
1 22 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
2 22 Continued as Merchant (Merchant Marine).
2 23 Make an unexpected connection outside Clement Hall's normal circles. Gain a Contact.
3 26 Continued as Merchant (Merchant Marine).
3 27 Moved to a new world.
3 30 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
4 30 Continued as Merchant (Merchant Marine).
4 34 A good deal ensures Clement Hall is living the high life for a few years.
4 34 Forced to muster out.
5 34 Failed to qualify for Soulhunter Flight (Soulhunter).
5 34 Submitted to the draft.
5 34 Became a Soulhunter (Soulhunter Support) with the new title Least Claw.
5 35 Trapped behind enemy lines.
5 38 Promoted to Soulhunter (Soulhunter Support) rank 1 with the new title Third Claw.
6 38 Continued as Soulhunter (Soulhunter Support).
6 40 Given a special assignment or duty on board Clement Hall's ship.
7 42 Voluntarily left Soulhunter Support
7 42 Switched to Merchant (Broker).
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