Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
Cletus Harper have no idea what happened to Cletus Harper – they found Cletus Harper's ship drifting on the fringes of friendly space. |
2 |
20 |
Failed to qualify for Pirate (Rogue). |
2 |
20 |
Became a Drifter (Wanderer). |
2 |
23 |
Suffer from a life-threatening illness. |
3 |
23 |
Became a Merchant (Broker). |
3 |
24 |
A good deal ensures Cletus Harper is living the high life for a few years. |
4 |
27 |
Continued as Merchant (Broker). |
4 |
31 |
Make an unexpected connection outside Cletus Harper's normal circles. Gain a Contact. |
5 |
31 |
Continued as Merchant (Broker). |
5 |
34 |
Make an unexpected connection outside Cletus Harper's normal circles. Gain a Contact. |
6 |
35 |
Aging Crisis. Owe 10,000 for medical bills. |
6 |
35 |
Retired at age 35. |
6 |
35 |
Continued as Merchant (Broker). |
6 |
38 |
Cletus Harper's business or ship thrives. |
6 |
39 |
Promoted to Merchant (Broker) rank 1. |
7 |
39 |
Continued as Merchant (Broker). |
7 |
42 |
Given advanced training in a specialist field |
8 |
43 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
43 |
Continued as Merchant (Broker). |
8 |
46 |
Risk Cletus Harper's fortune on a possibility lucrative deal and win. |
8 |
47 |
Forced to muster out. |