Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
19 |
Clifford Chapman is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
2 |
19 |
Became a Scholar (Scientist). |
2 |
23 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
23 |
Continued as Scholar (Scientist). |
3 |
24 |
Good fortune |
3 |
27 |
Forced to muster out. |
4 |
27 |
Became a Drifter (Wanderer). |
4 |
30 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
30 |
Became a Merchant (Broker). |
5 |
32 |
Embroiled in legal trouble. |
6 |
34 |
Continued as Merchant (Broker). |
6 |
37 |
Befriend a useful ally in one sphere. Gain an Ally. |
7 |
38 |
Continued as Merchant (Broker). |
7 |
41 |
A good deal ensures Clifford Chapman is living the high life for a few years. |
7 |
42 |
Promoted to Merchant (Broker) rank 1. |
8 |
42 |
Continued as Merchant (Broker). |
8 |
45 |
A series of bad deals and decisions force Clifford Chapman into bankruptcy. Clifford Chapman salvages what Clifford Chapman can. |
9 |
45 |
Switched to Drifter (Scavenger). |
9 |
46 |
Lightly injured, no permanent damage. Fully recovered. |