Term |
Age |
History |
---|
1 |
18 |
Became a Noble (Dilettante) with the new title Wastrel. |
1 |
22 |
Inherit a gift from a rich relative. |
2 |
22 |
Continued as Noble (Dilettante). |
2 |
23 |
Gained a contact. |
3 |
26 |
Voluntarily left Dilettante |
3 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
34 |
Make an unexpected connection outside Columbus Jenkins's normal circles. Gain a Contact. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
36 |
A good deal ensures Columbus Jenkins is living the high life for a few years. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
40 |
A series of bad deals and decisions force Columbus Jenkins into bankruptcy. Columbus Jenkins salvages what Columbus Jenkins can. |
7 |
40 |
Switched to Noble (Administrator) with the new title Assistant and previous rank. |
7 |
43 |
Join a conspiracy of nobles that were caught. |
7 |
43 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
7 |
44 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
8 |
44 |
Continued as Noble (Administrator). |
8 |
47 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |