Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
19 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Drifter (Wanderer). |
3 |
26 |
Voluntarily left Wanderer |
3 |
26 |
Became a Rogue (Thief). |
3 |
29 |
Gained a contact. |
3 |
30 |
Promoted to Rogue (Thief) rank 1. |
4 |
30 |
Continued as Rogue (Thief). |
4 |
34 |
Arrested and charged. |
4 |
34 |
Failed to defend self. Gain an Enemy and go to prison. |
4 |
34 |
Promoted to Rogue (Thief) rank 2. |
5 |
34 |
Became a Prisoner (Fixer). |
5 |
37 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
6 |
38 |
Continued as Prisoner (Fixer). |
6 |
41 |
The warden takes an interest in Corbett Shorten's case. |
6 |
42 |
Promoted to Prisoner (Fixer) rank 1. |
6 |
42 |
Paroled from prison. |
7 |
42 |
Failed to qualify for Explorer (Scout). |
7 |
42 |
Switched to Drifter (Scavenger). |