Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Crawford Vasquez do not know what happened to Crawford Vasquez. There is a gap in Crawford Vasquez's memory. |
2 |
19 |
Became a Citizen (Worker). |
2 |
22 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
23 |
Continued as Citizen (Worker). |
3 |
26 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
26 |
Failed to qualify for Army Support (Army). |
4 |
26 |
Returned to Drifter (Scavenger). |
4 |
30 |
Suffer from a life-threatening illness. |
5 |
30 |
Became a Merchant (Free Trader). |
5 |
34 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
34 |
Continued as Merchant (Free Trader). |
6 |
36 |
Make an unexpected connection outside Crawford Vasquez's normal circles. Gain a Contact. |
6 |
38 |
Promoted to Merchant (Free Trader) rank 2. |
7 |
38 |
Continued as Merchant (Free Trader). |
7 |
40 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
40 |
Failed to qualify for Performer (Entertainer). |
8 |
40 |
Returned to Drifter (Scavenger). |
8 |
42 |
Crawford Vasquez do not know what happened to Crawford Vasquez. There is a gap in Crawford Vasquez's memory. |
9 |
42 |
Switched to Citizen (Colonist). |
9 |
44 |
Crawford Vasquez's business expands, Crawford Vasquez's corporation grows, or the colony thrives. |
9 |
46 |
Promoted to Citizen (Colonist) rank 1. |