Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
Advanced training in a specialist field. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
25 |
Good fortune |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
30 |
Befriended by a senior agent. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Failed to qualify for Colonist (Citizen). |
4 |
30 |
Became a Drifter (Scavenger). |
4 |
34 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
5 |
34 |
Became a Entertainer (Journalist). |
5 |
36 |
Criticised a questionable political leader on Dale Richards's homeworld, causing his downfall. Gain an Enemy |
5 |
36 |
Public opinion turns on Dale Richards. |
5 |
38 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
6 |
38 |
Continued as Entertainer (Journalist). |
6 |
42 |
Invited to take part in a controversial event or exhibition that improves Dale Richards's social standing. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
44 |
Dale Richards come into conflict with a splinter group Dale Richards's own religion which maintains Dale Richards's version is the wrong one. Gain 2 Rivals. |
8 |
44 |
Switched to Drifter (Wanderer). |
8 |
46 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |