Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
21 |
Made lifelong friends. Gain 2 Allies. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Army (Cavalry) with the new title Private. |
2 |
24 |
Thrown into a brutal ground war |
2 |
24 |
Nearly killed. |
2 |
26 |
Attempt at commissioned failed. |
3 |
26 |
Continued as Army (Cavalry). |
3 |
28 |
Forced out after co-operating with military investigation in commanding officer's illegal activity. |
4 |
28 |
Failed to qualify for Pirate (Rogue). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
31 |
Embroiled in legal trouble. |
5 |
32 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
A good deal ensures Daryl Gibson is living the high life for a few years. |
5 |
36 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
36 |
Continued as Merchant (Merchant Marine). |
6 |
39 |
Embroiled in legal trouble. |
6 |
40 |
Forced to muster out. |
7 |
40 |
Became a Drifter (Wanderer). |
7 |
41 |
Attacked by enemies and injured. |
7 |
41 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
41 |
Gain Enemy if Daryl Gibson don't already have one. |
7 |
44 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
44 |
Continued as Drifter (Wanderer). |