Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
David Weakman run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
19 |
Became a Entertainer (Journalist). |
2 |
20 |
Expose or are involved in a scandal of some sort. |
3 |
20 |
Became a Merchant (Free Trader). |
4 |
24 |
Continued as Merchant (Free Trader). |
4 |
27 |
David Weakman's business or ship thrives. |
4 |
28 |
Promoted to Merchant (Free Trader) rank 1. |
5 |
28 |
Continued as Merchant (Free Trader). |
5 |
32 |
Promoted to Merchant (Free Trader) rank 2. |
6 |
32 |
Continued as Merchant (Free Trader). |
6 |
36 |
Embroiled in legal trouble. |
6 |
36 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
7 |
36 |
Continued as Merchant (Free Trader). |
7 |
37 |
Risk David Weakman's fortune on a possibility lucrative deal and win. |
7 |
40 |
Promoted to Merchant (Free Trader) rank 4. |
8 |
40 |
Continued as Merchant (Free Trader). |
8 |
43 |
Make an unexpected connection outside David Weakman's normal circles. Gain a Contact. |
8 |
44 |
Promoted to Merchant (Free Trader) rank 5. |
9 |
44 |
Continued as Merchant (Free Trader). |
9 |
47 |
David Weakman's ship or starport is destroyed by criminals. Gain them as an Enemy. |
10 |
47 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
47 |
Retired at age 47. |