Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
22 |
During a battle, defeat or victory depends on Dean Withers's actions. The ship suffers severe damage and Dean Withers is blamed for the disaster. Dean Withers is court - martialled and discharged. |
2 |
22 |
Failed to qualify for Thief (Rogue). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
26 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
26 |
Became a Merchant (Merchant Marine). |
3 |
29 |
Given advanced training in a specialist field |
3 |
30 |
Forced to continue current assignment. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Given advanced training in a specialist field |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
37 |
Given advanced training in a specialist field |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
40 |
Risk Dean Withers's fortune on a possibility lucrative deal and win. |
6 |
42 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
45 |
Bankrupted by a rival. Gain the other trader as a Rival. |
8 |
45 |
Failed to qualify for Explorer (Scout). |
8 |
45 |
Submitted to the draft. |
8 |
45 |
Became a Agent (Law Enforcement) with the new title Rookie. |
8 |
49 |
Go undercover to investigate an enemy. |
8 |
49 |
Betrayed by a friend. One of Dean Withers's Contacts or Allies betrays Dean Withers, ending Dean Withers's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
49 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |