Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Flight (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Make an unexpected connection outside Dee Simmons's normal circles. Gain a Contact. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Voluntarily left Merchant Marine |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
25 |
Dee Simmons run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
25 |
Became a Rogue (Enforcer). |
3 |
28 |
Involved in the planning of an impressive heist. |
3 |
29 |
Promoted to Rogue (Enforcer) rank 1. |
4 |
29 |
Continued as Rogue (Enforcer). |
4 |
31 |
Arrested |
5 |
31 |
Became a Prisoner (Thug). |
5 |
34 |
Nearly killed. Owe 35,000 for medical bills. |
6 |
35 |
Continued as Prisoner (Thug). |
6 |
38 |
A guard takes a dislike to Dee Simmons. |
7 |
39 |
Aging Crisis. Owe 60,000 for medical bills. |
7 |
39 |
Retired at age 39. |
7 |
39 |
Switched to Prisoner (Fixer) with previous rank. |
7 |
42 |
Beaten by a prison gang. |
7 |
42 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
8 |
43 |
Switched to Prisoner (Inmate) with previous rank. |
8 |
46 |
Beaten by a prison gang. |
8 |
46 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
9 |
47 |
Aging Crisis. Owe 30,000 for medical bills. |