Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
19 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
2 |
19 |
Failed to qualify for Star Marine (Marine). |
2 |
19 |
Became a Drifter (Scavenger). |
2 |
23 |
Dia A run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
23 |
Became a Entertainer (Journalist). |
3 |
27 |
Public opinion turns on Dia A. |
4 |
27 |
Failed to qualify for Enforcer (Rogue). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Merchant (Merchant Marine). |
4 |
28 |
A series of bad deals and decisions force Dia A into bankruptcy. Dia A salvages what Dia A can. |
5 |
28 |
Switched to Drifter (Wanderer). |
5 |
32 |
Attacked by enemies and injured. |
5 |
32 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
32 |
Gain Enemy if Dia A don't already have one. |
5 |
32 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
32 |
Continued as Drifter (Wanderer). |
6 |
35 |
Find valuable salvage. |
6 |
36 |
Promoted to Drifter (Wanderer) rank 2. |
7 |
36 |
Voluntarily left Wanderer |
7 |
36 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
39 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 |
40 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
8 |
40 |
Continued as Believer (Holy Warrior). |
8 |
42 |
Opponents of Dia A's belief system ambush Dia A. |
8 |
42 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
9 |
42 |
Returned to Drifter (Scavenger). |
9 |
43 |
Attacked by enemies that Dia A easily defeat. |
9 |
43 |
Gain Enemy if Dia A don't already have one. |
9 |
46 |
Promoted to Drifter (Scavenger) rank 1. |