Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Enforcer (Rogue). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Doc Jackson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
21 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
22 |
Doc Jackson foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 |
25 |
Attempt at commissioned failed. |
2 |
25 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
3 |
25 |
Continued as Navy (Line/Crew). |
3 |
27 |
Doc Jackson foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
3 |
29 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
3 |
29 |
Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant. |
4 |
29 |
Continued as Navy (Line/Crew). |
4 |
30 |
Doc Jackson is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
5 |
30 |
Switched to Drifter (Wanderer). |
5 |
33 |
Amnesia. |
6 |
34 |
Continued as Drifter (Wanderer). |
6 |
37 |
Attacked by enemies and injured. |
6 |
37 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
6 |
37 |
Gain Enemy if Doc Jackson don't already have one. |
7 |
38 |
Continued as Drifter (Wanderer). |
7 |
42 |
Attacked by enemies and injured. |
7 |
42 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
7 |
42 |
Gain Enemy if Doc Jackson don't already have one. |
7 |
42 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
42 |
Continued as Drifter (Wanderer). |
8 |
46 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |