Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
21 |
Arrested |
2 |
21 |
Became a Prisoner (Inmate). |
2 |
23 |
Vocational Training. |
2 |
25 |
Promoted to Prisoner (Inmate) rank 1. |
2 |
25 |
Paroled from prison. |
3 |
25 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
28 |
Duncan Fitget secretly provide religious rites for a dying leader or noble, although they do not share Duncan Fitget's faith. Gain an Ally in the family and a Rival who disagrees with Duncan Fitget's choice. |
4 |
29 |
Continued as Believer (Missionary/Humanitarian). |
4 |
32 |
Duncan Fitget aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
5 |
32 |
Failed to qualify for Artist (Entertainer). |
5 |
32 |
Became a Drifter (Scavenger). |
5 |
35 |
Survived a risky adventure but gained nothing. |
6 |
36 |
Continued as Drifter (Scavenger). |
6 |
40 |
Forced to muster out. |
7 |
40 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
7 |
44 |
A notable academic consults with Duncan Fitget about a publication or documentary he is working on. Gain a Contact in academia. |
7 |
44 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
8 |
44 |
Continued as Believer (Mainstream Believer). |
8 |
48 |
Moved to a new world. |