Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
2 |
21 |
Failed to qualify for Enforcer (Rogue). |
2 |
21 |
Continued as Drifter (Wanderer). |
2 |
23 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
25 |
Continued as Drifter (Wanderer). |
3 |
29 |
Eduardo Richey run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
29 |
Became a Merchant (Broker). |
5 |
33 |
Continued as Merchant (Broker). |
5 |
35 |
Make an unexpected connection outside Eduardo Richey's normal circles. Gain a Contact. |
6 |
37 |
Continued as Merchant (Broker). |
6 |
39 |
Good fortune |
7 |
41 |
Continued as Merchant (Broker). |
7 |
43 |
Embroiled in legal trouble. |
8 |
45 |
Continued as Merchant (Broker). |
8 |
47 |
A sudden war destroys Eduardo Richey's trade routes and contacts, forcing Eduardo Richey to flee that region of space. |
8 |
47 |
Gain rebels as Enemy |