Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
21 |
A new romantic starts. Gain an Ally. |
1 |
22 |
Graduated. Gain an rival who is upset that Egbert Henry left the community. |
2 |
22 |
Became a Scout (Courier). |
2 |
26 |
Egbert Henry's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
3 |
26 |
Failed to qualify for Journalist (Entertainer). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Navy (Flight) with the new title Crewman. |
3 |
30 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
4 |
30 |
Failed to qualify for Army Support (Army). |
4 |
30 |
Became a Drifter (Scavenger). |
4 |
33 |
Attempted a risky adventure and was sent to prison. |
4 |
34 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
34 |
Became a Prisoner (Inmate). |
5 |
35 |
Egbert Henry is moved to a higher security prison. |
5 |
38 |
Promoted to Prisoner (Inmate) rank 1. |
6 |
38 |
Switched to Prisoner (Fixer) with previous rank. |
6 |
39 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
42 |
Switched to Prisoner (Thug) with previous rank. |
7 |
44 |
Offended a prison gang Egbert Henry tried to join. Gain an Enemy. |
7 |
46 |
Promoted to Prisoner (Thug) rank 2. |
7 |
46 |
Paroled from prison. |