Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
2 |
20 |
Became a Citizen (Colonist). |
2 |
24 |
Ekebwak gain experience in a technical field as a computer operator or surveyor. |
2 |
24 |
Promoted to Citizen (Colonist) rank 1. |
3 |
24 |
Continued as Citizen (Colonist). |
3 |
26 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
26 |
Became a Scholar (Scientist). |
4 |
27 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
5 |
27 |
Failed to qualify for Line/Crew (Navy). |
5 |
27 |
Submitted to the draft. |
5 |
27 |
Became a Marine (Ground Assault) with the new title Marine. |
5 |
30 |
Ekebwak is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
6 |
30 |
Became a Merchant (Free Trader). |
6 |
31 |
Given advanced training in a specialist field |
7 |
34 |
Continued as Merchant (Free Trader). |
7 |
36 |
Embroiled in legal trouble. |
7 |
38 |
Promoted to Merchant (Free Trader) rank 1. |
8 |
38 |
Continued as Merchant (Free Trader). |
8 |
40 |
Make an unexpected connection outside Ekebwak's normal circles. Gain a Contact. |
8 |
42 |
Forced to muster out. |
9 |
42 |
Returned to Drifter (Wanderer). |
9 |
46 |
Find an Alien Artifact. |
9 |
46 |
Promoted to Drifter (Wanderer) rank 1. |
10 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
46 |
Retired at age 46. |