Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Star Marine (Marine). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Make an unexpected connection outside Elie Desmond's normal circles. Gain a Contact. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
Good fortune |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
Make an unexpected connection outside Elie Desmond's normal circles. Gain a Contact. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
34 |
Severely injured. Owe 3,750 for medical bills. |
5 |
34 |
Became a Drifter (Wanderer). |
5 |
38 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
6 |
38 |
Failed to qualify for Pirate (Rogue). |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
39 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
7 |
39 |
Failed to qualify for Colonist (Citizen). |
7 |
39 |
Continued as Drifter (Wanderer). |
7 |
41 |
Betrayed by a friend. One of Elie Desmond's Contacts or Allies betrays Elie Desmond, ending Elie Desmond's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
41 |
Became a Noble (Administrator) with the new title Assistant. |
8 |
42 |
Elie Desmond make an alliance with a powerful and charismatic noble, who becomes an Ally. |
8 |
45 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
9 |
45 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
45 |
Retired at age 45. |
9 |
45 |
Attempted to change assignments. |
9 |
45 |
Failed to qualify for Dilettante (Noble). |
9 |
45 |
Continued as Noble (Administrator). |
9 |
47 |
A romantic relationship ends badly. Gain a Rival or Enemy. |