Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Failed to qualify for Journalist (Entertainer). |
2 |
26 |
Became a Drifter (Wanderer). |
2 |
28 |
Betrayed by a friend. One of Elisha Powlett's Contacts or Allies betrays Elisha Powlett, ending Elisha Powlett's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
28 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
3 |
31 |
Elisha Powlett secretly provide religious rites for a dying leader or noble, although they do not share Elisha Powlett's faith. Gain an Ally in the family and a Rival who disagrees with Elisha Powlett's choice. |
3 |
32 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
4 |
32 |
Voluntarily left Holy Warrior |
4 |
32 |
Failed to qualify for Free Trader (Merchant). |
4 |
32 |
Returned to Drifter (Wanderer). |
4 |
35 |
Elisha Powlett do not know what happened to Elisha Powlett. There is a gap in Elisha Powlett's memory. |
5 |
35 |
Failed to qualify for Field Researcher (Scholar). |
5 |
35 |
Switched to Drifter (Scavenger). |
5 |
37 |
Attacked by enemies that Elisha Powlett easily defeat. |
5 |
37 |
Gain Enemy if Elisha Powlett don't already have one. |
5 |
39 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
39 |
Continued as Drifter (Scavenger). |
6 |
40 |
Elisha Powlett run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
40 |
Became a Scout (Courier). |
7 |
44 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
8 |
44 |
Attempted to change assignments. |
8 |
44 |
Failed to qualify for Surveyor (Scout). |
8 |
44 |
Continued as Scout (Courier). |
8 |
47 |
Moved to a new world. |