Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Suffer from a life-threatening illness. |
2 |
22 |
Failed to qualify for Corporate Agent (Agent). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Scout (Explorer). |
2 |
25 |
Elliot White inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
25 |
Failed to qualify for Ground Assault (Marine). |
3 |
25 |
Returned to Drifter (Barbarian). |
3 |
28 |
Betrayed by a friend. One of Elliot White's Contacts or Allies betrays Elliot White, ending Elliot White's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
28 |
Failed to qualify for Engineer/Gunner (Navy). |
4 |
28 |
Continued as Drifter (Barbarian). |
4 |
32 |
Betrayed by a friend. One of Elliot White's Contacts or Allies betrays Elliot White, ending Elliot White's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
32 |
Became a Merchant (Free Trader). |
5 |
36 |
Moved to a new world. |
5 |
36 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
36 |
Continued as Merchant (Free Trader). |
6 |
39 |
A good deal ensures Elliot White is living the high life for a few years. |
6 |
40 |
Promoted to Merchant (Free Trader) rank 2. |
7 |
40 |
Continued as Merchant (Free Trader). |
7 |
42 |
A series of bad deals and decisions force Elliot White into bankruptcy. Elliot White salvages what Elliot White can. |
8 |
42 |
Failed to qualify for Performer (Entertainer). |
8 |
42 |
Switched to Drifter (Scavenger). |
8 |
44 |
Attacked by enemies and injured. |
8 |
44 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
8 |
44 |
Gain Enemy if Elliot White don't already have one. |
8 |
46 |
Promoted to Drifter (Scavenger) rank 1. |