Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
21 |
A new romantic starts. Gain an Ally. |
1 |
22 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
2 |
22 |
Continued as Entertainer (Journalist). |
2 |
26 |
Ellsworth Hall is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
3 |
26 |
Failed to qualify for Intelligence (Agent). |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
27 |
Find valuable salvage. |
3 |
30 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
34 |
Nearly killed. Owe 20,000 for medical bills. |
5 |
34 |
Became a Citizen (Worker). |
5 |
37 |
Ellsworth Hall's business expands, Ellsworth Hall's corporation grows, or the colony thrives. |
6 |
38 |
Continued as Citizen (Worker). |
6 |
41 |
Ellsworth Hall learn something Ellsworth Hall should not have – a corporate secret, a political scandal – which Ellsworth Hall can profit from illegally. |
6 |
42 |
Promoted to Citizen (Worker) rank 1. |
7 |
42 |
Continued as Citizen (Worker). |
7 |
46 |
Ellsworth Hall is rewarded for Ellsworth Hall's diligence or cunning. |
7 |
46 |
Forced to continue current assignment. |
7 |
46 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |