Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
2 |
21 |
Failed to qualify for Engineer/Gunner (Navy). |
2 |
21 |
Became a Drifter (Wanderer). |
3 |
25 |
Continued as Drifter (Wanderer). |
3 |
26 |
Attacked by enemies and injured. |
3 |
26 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
26 |
Gain Enemy if Elvis Jones don't already have one. |
3 |
29 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
29 |
Continued as Drifter (Wanderer). |
4 |
33 |
Forced to continue current assignment. |
4 |
33 |
Promoted to Drifter (Wanderer) rank 2. |
5 |
33 |
Continued as Drifter (Wanderer). |
5 |
37 |
Promoted to Drifter (Wanderer) rank 3. |
6 |
37 |
Continued as Drifter (Wanderer). |
6 |
38 |
Find an Alien Artifact. |
6 |
41 |
Promoted to Drifter (Wanderer) rank 4. |
7 |
41 |
Continued as Drifter (Wanderer). |
7 |
45 |
Promoted to Drifter (Wanderer) rank 5. |
8 |
45 |
Continued as Drifter (Wanderer). |
8 |
46 |
Elvis Jones run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |