Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
Make an unexpected connection outside Emerson Heard's normal circles. Gain a Contact. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
23 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
29 |
Embroiled in legal trouble. |
3 |
30 |
Promoted to Merchant (Free Trader) rank 2. |
4 |
30 |
Continued as Merchant (Free Trader). |
4 |
32 |
Nearly killed. Owe 12,500 for medical bills. |
5 |
32 |
Became a Scout (Courier). |
5 |
36 |
When dealing with an alien race, Emerson Heard have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
6 |
36 |
Continued as Scout (Courier). |
6 |
40 |
Spend several years jumping from world to world in Emerson Heard's scout ship. |
6 |
40 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
7 |
40 |
Continued as Scout (Courier). |
7 |
43 |
Emerson Heard inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
8 |
43 |
Failed to qualify for Worker (Citizen). |
8 |
43 |
Became a Drifter (Scavenger). |
8 |
45 |
Betrayed by a friend. One of Emerson Heard's Contacts or Allies betrays Emerson Heard, ending Emerson Heard's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
45 |
Failed to qualify for Worker (Citizen). |
9 |
45 |
Switched to Drifter (Barbarian). |
9 |
48 |
Attempted a risky adventure and was wildly successful. |
9 |
49 |
Promoted to Drifter (Barbarian) rank 1. |
10 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
49 |
Retired at age 49. |