Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Field Researcher (Scholar). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Betrayed by a friend. One of Emery Elliott's Contacts or Allies betrays Emery Elliott, ending Emery Elliott's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
21 |
Became a Noble (Administrator) with the new title Assistant. |
2 |
23 |
Emery Elliott make an alliance with a powerful and charismatic noble, who becomes an Ally. |
2 |
25 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
3 |
25 |
Continued as Noble (Administrator). |
3 |
27 |
time as a ruler or playboy gives Emery Elliott a wide range of experiences. |
3 |
29 |
Promoted to Noble (Administrator) rank 2 with the new title Supervisor. |
4 |
29 |
Continued as Noble (Administrator). |
4 |
31 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
5 |
31 |
Became a Entertainer (Journalist). |
5 |
35 |
Severely injured. Owe 25,000 for medical bills. |
6 |
35 |
Failed to qualify for Colonist (Citizen). |
6 |
35 |
Submitted to the draft. |
6 |
35 |
Became a Marine (Star Marine) with the new title Marine. |
6 |
36 |
A mission goes wrong and Emery Elliott is stranded behind enemy lines. Ejected from the service. |
7 |
36 |
Returned to Noble (Administrator). |
7 |
39 |
Inherit a gift from a rich relative. |
7 |
40 |
Promoted to Noble (Administrator) rank 3 with the new title Manager. |
8 |
40 |
Continued as Noble (Administrator). |
8 |
43 |
Become deeply involved in politics on Emery Elliott's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
8 |
44 |
Promoted to Noble (Administrator) rank 4 with the new title Chief. |
9 |
44 |
Continued as Noble (Administrator). |
9 |
48 |
Gained a contact. |
9 |
48 |
Promoted to Noble (Administrator) rank 5 with the new title Director. |