Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
19 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
2 |
19 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
23 |
Accepted a deal with criminal or other figure under investigation. |
3 |
23 |
Became a Citizen (Worker). |
3 |
27 |
Emery Thompson learn something Emery Thompson should not have – a corporate secret, a political scandal – which Emery Thompson can profit from illegally. |
3 |
27 |
Gain a criminal contact. |
3 |
27 |
Promoted to Citizen (Worker) rank 1. |
4 |
27 |
Continued as Citizen (Worker). |
4 |
29 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
29 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
32 |
Emery Thompson accepted an offer of inducements to betray Emery Thompson's faith. Gain 100,000 in cash. |
6 |
33 |
Became a Drifter (Wanderer). |
6 |
37 |
Contact with Government. |
7 |
37 |
Continued as Drifter (Wanderer). |
7 |
39 |
Attacked by enemies and injured. |
7 |
39 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
7 |
39 |
Gain Enemy if Emery Thompson don't already have one. |
8 |
41 |
Continued as Drifter (Wanderer). |
8 |
42 |
Suffer from a life-threatening illness. |
9 |
42 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
9 |
44 |
Emery Thompson accepted an offer of inducements to betray Emery Thompson's faith. Gain 220,000 in cash. |
9 |
46 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |