Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Contact with Government. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
A new romantic starts. Gain an Ally. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
29 |
Betrayed by a friend. One of Emmit Simmmons's Contacts or Allies betrays Emmit Simmmons, ending Emmit Simmmons's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
29 |
Became a Scholar (Physician). |
4 |
33 |
Win a prestigious prize for Emmit Simmmons's work. |
5 |
33 |
Attempted to change assignments. |
5 |
33 |
Switched to Scholar (Scientist) with previous rank. |
5 |
36 |
A new romantic starts. Gain an Ally. |
6 |
37 |
Continued as Scholar (Scientist). |
6 |
40 |
An expedition or voyage goes wrong, leaving Emmit Simmmons stranded in the wilderness. |
7 |
40 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
42 |
Emmit Simmmons faith is shaken. |
8 |
44 |
Voluntarily left Missionary/Humanitarian |
8 |
44 |
Switched to Drifter (Barbarian). |
8 |
47 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |