Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
Birth or Death involving a family member or close friend. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
26 |
Befriend a useful ally in one sphere. Gain an Ally. |
2 |
26 |
Promoted to Merchant (Free Trader) rank 2. |
3 |
26 |
Voluntarily left Free Trader |
3 |
26 |
Entered University. |
3 |
30 |
Graduated. |
4 |
30 |
Continued as Merchant (Free Trader). |
4 |
31 |
A sudden war destroys Emmitt Lamb's trade routes and contacts, forcing Emmitt Lamb to flee that region of space. |
4 |
31 |
Gain rebels as Enemy |
5 |
31 |
Failed to qualify for Enforcer (Rogue). |
5 |
31 |
Became a Drifter (Scavenger). |
5 |
33 |
Emmitt Lamb do not know what happened to Emmitt Lamb. There is a gap in Emmitt Lamb's memory. |
6 |
33 |
Failed to qualify for Broker (Merchant). |
6 |
33 |
Switched to Drifter (Wanderer). |
6 |
37 |
Attempted a risky adventure and was injured. |
6 |
37 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
7 |
37 |
Continued as Drifter (Wanderer). |
7 |
39 |
Emmitt Lamb run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
39 |
Failed to qualify for Merchant Marine (Merchant). |
8 |
39 |
Returned to Drifter (Scavenger). |
8 |
43 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
43 |
Continued as Drifter (Scavenger). |
9 |
46 |
Betrayed by a friend. One of Emmitt Lamb's Contacts or Allies betrays Emmitt Lamb, ending Emmitt Lamb's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
46 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
46 |
Retired at age 46. |