Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
21 |
Good fortune |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Navy (Flight) with previous rank. |
2 |
26 |
During a battle, defeat or victory depends on Ephriam Doyle's actions. Ephriam Doyle actions lead to an honorabe discharge. |
3 |
26 |
Failed to qualify for Merchant Marine (Merchant). |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
29 |
Ephriam Doyle run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
32 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
32 |
Failed to qualify for Law Enforcement (Agent). |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Became a Scout (Courier). |
5 |
33 |
Ephriam Doyle inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
6 |
33 |
Failed to qualify for Scientist (Scholar). |
6 |
33 |
Switched to Drifter (Barbarian). |
6 |
37 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
7 |
37 |
Became a Merchant (Broker). |
7 |
39 |
A good deal ensures Ephriam Doyle is living the high life for a few years. |
7 |
41 |
Promoted to Merchant (Broker) rank 1. |
8 |
41 |
Continued as Merchant (Broker). |
8 |
42 |
Imperial trade restrictions force Ephriam Doyle out of business. |
9 |
42 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
45 |
Ephriam Doyle accepted an offer of inducements to betray Ephriam Doyle's faith. Gain 330,000 in cash. |
9 |
46 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |