Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Enforcer (Rogue). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
20 |
Eric Galway is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
2 |
20 |
Failed to qualify for Pirate (Rogue). |
2 |
20 |
Became a Drifter (Barbarian). |
2 |
23 |
Offered job by a patron. Now owe him a favor. |
3 |
24 |
Became a Scout (Courier). |
3 |
27 |
Eric Galway survey an alien world. |
4 |
28 |
Attempted to change assignments. |
4 |
28 |
Switched to Scout (Surveyor) with previous rank. |
4 |
29 |
Psychologically damaged by Eric Galway's time in the scouts. |
5 |
29 |
Became a Merchant (Free Trader). |
5 |
32 |
Make an unexpected connection outside Eric Galway's normal circles. Gain a Contact. |
5 |
33 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
33 |
Continued as Merchant (Free Trader). |
6 |
35 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
6 |
37 |
Promoted to Merchant (Free Trader) rank 2. |
7 |
37 |
Continued as Merchant (Free Trader). |
7 |
41 |
Given advanced training in a specialist field |
7 |
41 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
8 |
41 |
Continued as Merchant (Free Trader). |
8 |
43 |
Befriend a useful ally in one sphere. Gain an Ally. |
8 |
45 |
Promoted to Merchant (Free Trader) rank 4. |
9 |
45 |
Continued as Merchant (Free Trader). |
9 |
49 |
Severely injured. Fully recovered. |