Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
22 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
22 |
Became a Scout (Explorer). |
2 |
25 |
Eric Tow inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
25 |
Failed to qualify for Journalist (Entertainer). |
3 |
25 |
Became a Drifter (Barbarian). |
3 |
28 |
Eric Tow run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
28 |
Became a Entertainer (Journalist). |
4 |
32 |
Eric Tow is forced out because of censorship or controversy. What truth did Eric Tow get too close to? |
5 |
32 |
Failed to qualify for Worker (Citizen). |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
33 |
A good deal ensures Eric Tow is living the high life for a few years. |
6 |
36 |
Continued as Merchant (Merchant Marine). |
7 |
40 |
Continued as Merchant (Merchant Marine). |
7 |
42 |
Make an unexpected connection outside Eric Tow's normal circles. Gain a Contact. |
7 |
44 |
Forced to muster out. |
8 |
44 |
Aging Crisis. Owe 20,000 for medical bills. |
8 |
44 |
Retired at age 44. |
8 |
44 |
Retired. |
8 |
45 |
A new romantic starts. Gain an Ally. |
9 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |